About
Hey — I'm Mario.
I spent 7+ years in education and food service, leading teams, building curriculum, and working directly with people. That background shapes how I think about products: they should feel alive, invite exploration, and leave room for surprise.
Now I'm exploring the creative side of building — software, games, and tools that feel alive. I'm self-taught in development, trained in media through broadcasting and production coursework, and I work primarily with Claude Code as a co-development partner.
When I'm not building, I'm reading history, learning languages, making music, taking photos, or getting lost in a good game.
01What I Value
Build things that feel alive
Products should reward curiosity, not just complete tasks.
Ship, then polish
I'd rather have something real in the world than something perfect in my head.
Stay close to the material
Whether it's code, a game world, or a lesson plan — I do my best work when my hands are in it.